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Sudo chmod u+s /Applications/OpenSource/VirtualBox.app/Contents/MacOS/VBoxNetAdpCtl Sudo chmod u+s /Applications/OpenSource/VirtualBox.app/Contents/MacOS/VBoxHeadless
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Sudo chmod u+s /Applications/OpenSource/VirtualBox.app/Contents/MacOS/VirtualBoxVM Sudo chmod u+s /Applications/OpenSource/VirtualBox.app/Contents/MacOS/VirtualBox Sudo chown -R root:admin /Applications/OpenSource/VirtualBox.app/ Now make sure that the setuid stubs have the correct permissions: There isn't any support for installing VirtualBox into a target directory.
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Next rebuild VirtualBox and install it into /Applications/OpenSource/. You can prevent that by adding the following to LocalConfig.kmk: Starting with VirtualBox 4.1, extra debug symbols are created. It may also make sense to disable some of the development only stuff, like test cases. VBOX_PATH_APP_DOCS = "/Applications/OpenSource/VirtualBox.app/Contents/MacOS" VBOX_PATH_SHARED_LIBS = "/Applications/OpenSource/VirtualBox.app/Contents/MacOS" VBOX_PATH_APP_PRIVATE_ARCH = "/Applications/OpenSource/VirtualBox.app/Contents/MacOS" VBOX_PATH_APP_PRIVATE = "/Applications/OpenSource/VirtualBox.app/Contents/MacOS"
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If you like to change that, say into /Applications/OpenSource/VirtualBox.app/, you need to add the following to the LocalConfig.kmk: The default install directory of VirtualBox is /Applications/VirtualBox.app/. Hardening needs some additional configuration and post-build steps. Never disable hardening (see previous section) when creating packages for redistribution. Enter out/darwin.x86/release/dist/VirtualBox.app/Contents/MacOS/.Execute and make sure the modules loads successfully. These can be found in out/darwin.x86/release/dist along with a small script ( loadall.sh) to load them. Load all the kernel extension modules.The default is to a release build, should you wish to do a debug or profile build add BUILD_TYPE=debug or BUILD_TYPE=profile as argument to kmk or export it as an environment variable in your shell. Whenever you want to build VirtualBox, you have to open a shell and source the generated environment setup script env.sh, i.e.This step only has to be done once (if something changes in your build tool setup, you might have to repeat it but keep in mind that both output files will be overwritten).
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Also, it will create an environment setup script called env.sh. If it finds everything it needs, it will create a file called !AutoConfig.kmk containing paths to the various tools on your system. You can manually set the target architecture with -target-arch=x86 or amd64, if some architecture related problems occur.
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